Monthly Archives: March 2016

Yet Another Port to C

I’m currently working on porting the code to “plain old” C. I’ve never really enjoyed coding in C, so there’s some foot dragging going on. Most of the support routines have been rewritten, so it’s just a matter of rewriting … Continue reading

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ALYS and Alter/Ego

Some time back, I ran across a project to create a French and Japanese virtual singer called ALYS. Based on what was written in the development blog, ALYS’ voicebank was created using tools for UTAU, but seemed to be targeted … Continue reading

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No Joy with LPC

After struggling with getting the root finder to cough up sensible values from the LPC coefficients, I decided to simply render audio directly from the coefficients. The results were disheartening. Now, there’s a chance that I’m doing something terribly wrong, … Continue reading

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